On Hytale every mod runs on the server. Players do not download anything: they connect with the regular client and the server sends what is needed. One client, any server.

Installing means dropping a file into the mods/ folder next to HytaleServer.jar and restarting the server. Since Update 6 there is also an in-game Mod Browser, with free mods only.

Three kinds of mods

Hypixel Studios splits modding into plugins, data and art. For a server admin it comes down to this.

Plugins

Java files (.jar) that extend the server programmatically: minigames, economies, commands, permissions, performance tools. The most powerful and the heaviest on the server.

Asset packs and content packs

New blocks, items, creatures and behaviour in JSON and models, made with the Asset Editor and Blockbench. No code needed and usually light on the server.

Worlds and prefabs

Ready-made worlds, buildings and structures you place in your own world. Handy for lobbies and events.

Installing

How to put a mod on your hosted server

Four steps. With us you do this in the Pterodactyl panel; at home in your server's folder.

  1. 01

    Download the mod

    From CurseForge or another source you trust, or through the in-game Mod Browser. Check which Hytale version the mod was built for.

  2. 02

    Put the file in mods/

    Through the panel's file manager or SFTP, into the mods/ folder next to HytaleServer.jar. No unpacking needed; the server reads the file as it is.

  3. 03

    Restart the server

    Mods load at startup. Watch the console to see the mod load without errors; a plugin built for an older version shows up there.

  4. 04

    Test before players arrive

    Log in yourself, check that memory does not fill up and that the tick stays stable. Keep a backup of your world before enabling a big content pack.

The Mod Browser since Update 6

Since 27 August 2026 Hytale has a Mod Browser in the main menu, with featured, popular and recently updated mods, filters per category and search by name. Hypixel Studios has committed to no paid mods in the browser. For a server the workflow stays the same: the mod goes in mods/ and the server restarts.

The Mod Browser since Update 6

What to watch for

01

Updates break mods

Hytale ships an update every two to six weeks and the protocol changes with it. A plugin built on an older version may no longer load afterwards. Test after every update.

02

Every mod costs server memory

Server-side means the server does the work. With mods, add a step of memory above the vanilla guideline, and watch plugins that do work every tick in particular.

03

Only sources you trust

A plugin is Java code running with server privileges. Download from CurseForge, the Mod Browser or the author, not from a random upload site.

04

Public server? Think about Server Discovery

Since Update 5 you can submit your server through a server profile on your Hytale account for the in-game server list, after manual review. A well-modded server stands out there.

Mods on a PlanetNode server

With us the mods folder is open in the panel, with a file manager, SFTP and a console that follows along live. Enough memory for mods is your choice: the guideline is on the requirements page.

  • File manager and SFTP in the Pterodactyl panel
  • Console and logs live, so you see whether a mod loads
  • Restart and update with one click
  • Upgrade to more memory without a new server
  • Hosted in the Netherlands on our own network

Plans

With mods, take one step more memory than without. From 4 to 10 GB.

Hytale - 4GB

€9.50 /mo

Oder €114.00 €100.00 /Jahr 12% sparen · 1 Monat gratis

hytale-4gb
Jetzt bestellen
  • 4GB RAM
  • From 25GB NVMe SSD
  • AMD Ryzen/EPYC processors
  • 5-10 players recommended
Am häufigsten gewählt

Hytale - 6GB

€14.00 /mo

Oder €168.00 €160.00 /Jahr 5% sparen · 1 Monat gratis

hytale-6gb
Jetzt bestellen
  • 6GB RAM
  • From 25GB NVMe SSD
  • AMD Ryzen/EPYC processors
  • 10-20 players recommended

Hytale - 8GB

€18.00 /mo

Oder €216.00 €200.00 /Jahr 7% sparen · 1 Monat gratis

hytale-8gb
Jetzt bestellen
  • 8GB RAM
  • From 25GB NVMe SSD
  • AMD Ryzen/EPYC processors
  • 15-30 players recommended

Hytale - 10GB

€24.00 /mo

Oder €288.00 €250.00 /Jahr 13% sparen · 2 Monate gratis

hytale-10gb
Jetzt bestellen
  • 10GB RAM
  • From 25GB NVMe SSD
  • AMD Ryzen/EPYC processors
  • 20-40 players recommended

How much memory mods need is in the RAM guideline. Slow after a big pack? Check the best settings.

FAQ

Frequently asked questions about Hytale mods

Stuck? Send us a message or ask in our Discord.

No. On Hytale everything runs on the server and the client receives what it needs when connecting. That is the deliberate design: one client, any server.

In the mods/ folder next to HytaleServer.jar. Plugins (.jar) and packs go in without unpacking; after a restart the server loads them.

A plugin is Java code that extends the server with logic: minigames, economy, commands. An asset pack adds content without code: blocks, items, creatures and their behaviour. Plugins are more powerful and heavier.

The Mod Browser from Update 6 lives in the game and shows mods to install. On a server you put the file in mods/ yourself. The browser only contains free mods.

Add a step above the vanilla guideline: 6 GB where 4 was enough, 8 where 6 was enough. Heavy plugins can ask more; check memory in the panel after loading.

Yes. Plugins are written in Java; content is made with Hytale's Asset Editor and with Blockbench. The server is not obfuscated and Hypixel Studios has committed to releasing the server source code.